Variety of shorthand and quality-of-life functions to make OSTW development easier, also required for each project below
Yet Another Tryhard FFA (YATFFA)
Rebalanced FFA mode with a configurable in-game cursor menu, alongside extensive lobby host options via Workshop Settings
Fast paced, high mobility, Quake-like one-shot game with various pickups to drastically change weapon or player ability
Proof of concept custom projectile without using the "Create Projectile" function
Simple waving cube visualization with configurable settings
Unfinished bot replay editor with a scrubbable timeline, intended to be a "swiss army knife" for Overwatch content creators
1v1, 2v2, or 3v3 mode with many bots that mimic every action that a human player does